EAI Introduces VisConcept(TM) Immersive Visualization Solution
15 December 1999
EAI Introduces VisConcept(TM) Immersive Visualization SolutionSolution for Human-Scale Viewing and Analysis of Virtual Product Designs Developed in Close Collaboration With General Motors DETROIT, Dec. 14 -- EAI announced today the launch of VisConcept, a solution for human-scale viewing and analysis of virtual product designs, at SGI's Reality Center in Detroit. Developed in close collaboration with General Motors, VisConcept allows 1:1 -- or human-scale -- visualization of high-resolution, realistic images in immersive environments such as CAVE, Powerwall, desk and head-mounted display systems. With VisConcept, companies can dramatically reduce product design time and expense by reducing the need for physical models, allowing geographically dispersed teams to collaborate with 1:1 scale virtual prototypes while providing decision makers with a clear vision of the intended design. "GM has taken a leadership role in the use of virtual prototypes to produce better vehicles faster and at a lower cost," said Diane Jurgens, director of global CAD/CAM and visualization technology at General Motors. "Researchers at the GM R&D center developed the first effective automotive application of immersive virtual reality in CAVE and Powerwall environments. The advanced 3-D visualization system is used in GM vehicle development from styling to manufacturing and in the layout of future facilities. "VisConcept, which was developed in close collaboration between GM and Engineering Animation, will allow us to take another major step forward in reducing vehicle development cost and cycle time. EAI has successfully taken the best parts of GM's internally developed capabilities and re-engineered them in a way that makes it possible for us to deploy a more powerful immersive virtual reality tool across the GM organization," said Jurgens. "This new architecture leverages the ongoing work between Unigraphics Solutions and EAI for ProductVision(TM), an integrated data management and visualization environment." On March 8, 1999, EAI announced that it had been selected by GM to collaborate on its immersive virtual reality technology. VisConcept, developed as part of this collaboration, will be deployed worldwide at GM's global engineering centers to provide visualization of full-scale vehicle designs as well as to organize and present various forms of product data for engineering design reviews. VisConcept is part of EAI's Open Enterprise Visualization(TM) (OEV) solution suite, which also includes VisView(R) and VisMockUp(R), EAI's industry-standard desktop visualization and digital mockup products. "VisConcept demonstrates EAI's continuing leadership in the visualization market," said Robert Nierman, EAI president and chief operating officer. "We have been privileged to work closely with styling and engineering experts at General Motors -- who have great expertise in creating virtual prototypes -- on the development of VisConcept. Working in concert with General Motors and with support from SGI, EAI designed VisConcept to meet the unique requirement of the styling community for an immersive solution that creates believable images, supports in-place design processes and integrates with existing Computer Aided Industrial Design (CAID) tools. The result of this collaboration is VisConcept, the only commercially available solution specifically designed to meet the needs of the styling community." "VisConcept is not about looking at pretty pictures," said Ken Pimentel, director of immersive solutions at EAI. "It is about bringing the power of immersive visualization to addressing serious business challenges. VisConcept allows users to reduce the number of physical prototypes by at least 50 percent and view life-size prototypes within minutes -- far faster than the 40 to 50 days it takes to build a physical prototype. Ultimately, manufacturers can save hundreds of thousands of dollars and dramatically reduce time to market for each and every design." To date, manufacturers have generally relied on physical prototypes to communicate and analyze product designs. These physical prototypes, however, represent a significant barrier to improving product time-to-market, as they are costly, inflexible and time-consuming. VisConcept provides a way to reduce the number of physical prototypes through its unique ability to: 1. Create believable human-scale images; 2. Integrate with existing design processes; and, 3. Support the formal and informal presentation of engineering data for design reviews. "VisConcept is unique in its ability to allow users to flexibly interact with accurate, human-scale visual models," said Pimentel. "VisConcept lets designers step inside their data and truly experience their product without the cost or time required to create a physical prototype." With its realistic rendering of surfaces, support for a wide range of immersive display systems and other powerful features, VisConcept can create the illusion that the product exists in the same space as the viewer. "Manufacturers already have processes in place for communicating and reviewing designs throughout the product development process," continued Pimentel. "As a result of our close collaboration with GM researchers and styling experts, VisConcept was created with these existing processes in mind in order to ensure that it is fully capable of supporting both formal and informal reviews at single and multiple locations." VisConcept allows rapid exploration of designs and incorporation of multiple data types -- such as 2D, 3D and video -- into a single, seamless presentation. In addition, VisConcept is fully integrated with the leading CAID tools, making the transition from designer's desktop to immersive display simple and effective. The commercially available VisConcept can be run on a variety of hardware, including SGI's Onyx2 visualization workstations, SGI reality center facilities as well as systems from other leading vendors. SGI hardware can be found in approximately 95 percent of all large format display environments. "The SGI Reality Center running VisConcept is exactly the kind of solution our customers need for collaboration and decision-making," said Drew Henry, vice president and general manager, Visual Solutions Business Unit, SGI. "The Onyx2 visualization platform delivers the high quality, realistic images and interactivity necessary for designers, engineers and managers to achieve insight and make better, more informed decisions -- saving time and money in the process. SGI's long-term collaboration with EAI has resulted in a best-of-class solution for manufacturing design and prototyping." About SGI SGI provides a broad range of high-performance computing and advanced graphics solutions that enable customers to understand and conquer their toughest computing problems. Headquartered in Mountain View, Calif., with offices worldwide, the company is located on the Web at http://www.sgi.com About EAI Engineering Animation, Inc. is the leader in Internet-enabled visual process management, collaboration, analysis and communication solutions for extended manufacturing enterprises. EAI's VisEPM(TM) solutions, which include e-Vis.com ( http://www.e-vis.com )(TM), Open Enterprise Visualization and Open Virtual Factory, help manufacturing companies drive down costs while improving business practices, efficiency, quality and time-to-market. The Company maintains its corporate headquarters and technology center in Ames, Iowa and has offices worldwide.