ACIS JetScream Husk for Fast Visualization of 3D Solid Models
2 November 1999
Spatial Inc. Announces ACIS JetScream Husk for Fast Visualization of 3D Solid Models; ACIS JetScream Husk Boosts Rapid Visualization of 3D Objects and Scenes Plus High Image Quality
BOULDER, Colo.--Nov. 2, 1999-- Spatial Inc. (AMEX:STY), the world's leading developer of 3D modeling technology and interoperability solutions, today announced the release of the ACIS(R) JetScream(TM) Husk for licensees of the ACIS 3D Toolkit(TM), the de facto 3D solid modeling kernel for the CAD/CAM and CAE industries.The ACIS JetScream Husk will allow super-fast rendering of 3D objects while maintaining an ultra-high level of visual quality for 3D viewing, real-time rendering and walkthroughs, large CAD models, and complex 3D scenes. The ACIS JetScream Husk works independently of industry-wide rendering products, such as OpenGL, D3D, and others. JetScream eliminates poor image quality, long pre-processing times, large latency and slow rendering speeds often associated with complex 3D scene visualization, especially in bandwidth-constrained environments, including the World Wide Web, Intranets and Extranets. The Husk is a full C++ object-oriented implementation, and benefits from full integration with the industry-leading ACIS architecture on multiple hardware platforms already supported by ACIS. The integration of the ACIS JetScream Husk means that ACIS-enabled applications can now provide end users with super-fast, real-time, continuous level of rendered detail, completely scalable polygon counts, intelligent preservation of curved surfaces during pan and zoom operations, and texture map support that avoids texture crawling, tearing or fragmenting that commonly occurs with other detail software products.
Mike Hansen, Director of Marketing, Spatial Inc., said: "The ACIS JetScream Husk technology is unique. Unlike traditional detail management software, which swaps in and out a limited number of fixed polygon sets, JetScream provides a continuous level of real-time detail management. Thus, when a 3D object is rotated and zoomed, the addition and removal of polygons is seamless, while simultaneously reducing the amount of polygons used and handled. This increases rendering performance and heightens visual fidelity."
Mr. Yoshiteru Wanifuchi, General Manager, System Engineering, Kuraki Co. Ltd., commented: "Without JetScream, accurate viewing of 3D solid models was clumsy and slow. By implementing the ACIS JetScream Husk in our industry-leading MYPAC SUPER CAM Solid software product, we will be able to provide our customers with faster rendering and higher quality visualization of 3D models. We are excited about the prospect of being able to stream high-quality rendered model data directly over our network and across the Internet."
JetScream software is available in two forms: the ACIS JetScream Husk for ACIS OEMs (requires the ACIS 3D Toolkit) and JetScream for non-ACIS OEMs (ACIS 3D Toolkit not required).
Key Development Features
- Full C++ object-oriented implementation.
- Supported on Windows NT (Platform support will soon be expanded
to include UNIX-based systems from Sun, HP, SGI, Compaq, and
IBM, as well as support for Linux, by Red Hat, on Intel
architectures).
- Low memory footprint.
- Full integration with ACIS architecture.
- Renderer independent - works with OpenGL, D3D, Glide and other
graphic APIs.
Key Performance Features
- | JetScream intelligently removes unnecessary polygons from small and far-field objects in a 3D scene on a real-time basis while preserving image integrity. This reduction decreases processor load and improves real-time rendering speed. |
- | Using a bi-cubic interpolation algorithm, JetScream efficiently and automatically subdivides polygons in real time to preserve the integrity of curved edges and adds additional polygons to silhouette areas in order to preserve the curvature of objects on a real-time basis, unlike traditional technology, which eventually yields smooth curvature to sharply delineated angles. |
- | An important feature of JetScream is that it can be easily streamed or converted, into a progressive format that can be sent rapidly over a network. This makes it ideal for World Wide Web content creation, as well as CAD/CAM/CAE applications, industrial design and 3D game development. |
- | JetScream preserves vertex attributes such as texture coordinates, normals and discontinuities, and using this technology, the same texture map can be used for all resolutions. Texture mapping coordinates can be recalculated at each frame, for exact control, if required. JetScream's technology avoids problems of texture crawling, tearing or fragmenting often experienced with less advanced detail software applications. |
About Spatial Inc.
Spatial is the leading provider of revolutionary, internet-based interoperability services and 3D solid modeling software, which set global standards for product engineers, designers, software developers, and manufacturing professionals.
Spatial's 3Dmodelserver.com(TM) (http://www.3dmodelserver.com) is an Application Service Provider for the translation and healing of 3D solid models, enabling rapid sharing of 3D engineering data across design and manufacturing firms, and their clientele, regardless of their installed CAD systems. Spatial's ACIS 3D modeling kernel is the de facto 3D solid modeling standard, which dominates the CAD/CAM/CAE market worldwide. ACIS has been adopted by more than 530 licensees and is the foundation of over 200 applications used by over 1.4 million engineers and designers worldwide. Spatial's IntraVISION(TM) interoperability solutions provide intuitive viewing, markup, measurement, and conversion of all major 2D and 3D product data across project teams, engineering organizations, and with business partners. The combination of products and services developed by Spatial allow licensees and users to capitalize on the improved integrity, advanced interoperability and rapid distribution of their design data, dramatically improving time-to-market and product development cycles across the entire organization.
The company is headquartered in Boulder, Colorado, USA, and has offices in California, Germany, Japan, and the United Kingdom. Spatial's stock is traded on the NASDAQ-AMEX exchange under the symbol "STY." For more information, visit Spatial's Web site at http://www.spatial.com or call (303) 544-2900.
Statements made in this news release that are not historical facts may be forward-looking statements. Actual results may differ materially from those projected in any forward-looking statement. There are a number of important factors that could cause actual results to differ materially from those anticipated by any forward-looking information. A description of risks and uncertainties attendant to Spatial Technology Inc. and its industry, and other factors which could affect the Company's financial results, are included in the Company's Securities and Exchange Commission filings, including, but not limited to, the Company's annual report on Form 10-KSB for the year ended December 31, 1998.
3Dmodelserver.com, JetScream, IntraVISION, Spatial Technology Inc. and SAT are trademarks of Spatial Technology Inc. ACIS is a registered trademark of Spatial Technology Inc. All other products are trademarks of their respective owners.