Capcom Announces auto modellista, Stylized Cell Shading Racing Game Offers True Arcade Look and Feel; Fasten Your Seat Belt and Put Your Game Console into Overdrive
LOS ANGELES--May 22, 2002--Capcom(R) today announced auto modellista, the first true cell-shaded arcade-style racing action for the PlayStation(R)2 computer entertainment system. Designed to capture the essence of the racing experience, auto modellista allows players to customize real-world cars from the get-go and acquire essential components to soup-up their ride. Licenses from world-renowned carmakers including Mazda, Honda, Toyota, Nissan, Mitsubishi and Subaru offer the ultimate realism. auto modellista is scheduled to release this winter. ESRB (Entertainment Software Rating Board) rating is pending."Leave it to Capcom to create a fun racing game with easily customizable real-world cars," said Todd Thorson, director of marketing, Capcom Entertainment. "Capcom has a legacy for creating fun video games and our first auto racing game, in true cell-shaded arcade-style, is no different. In this game, the objective is not just about racing as fast as possible, but a game you can have fun with by simply customizing it. This is a racing game that every racing fan is going to want to play."
auto modellista will include the following features:
-- A new 3-D cell-shaded art style called "Artistoon" using Capcom's own proprietary technology gives auto racing an arcade look and feel.
-- Innovative Graphics -- a totally new visual expression that captures the true essence of racing; the sense of speed tearing the air apart and the impact of tires grabbing the pavement are stunningly reproduced.
-- Choose from an enormous selection of world-renowned vehicles:
- Mazda, Honda, Toyota, Nissan, Mitsubishi and Subaru
-- Speed through diverse environments -- auto modellista showcases numerous environments including racing circuits, cityscapes and mountain passes with an entirely new approach.
-- Easily Customizable -- Vivid color schemes and a wide array of options allow players to create incredibly unique car designs. Players can change the car's tires, brakes, suspension, turbine kit, muffler, computer and transmission and more. All tuning parts appear in the game along with their real names. Adding various parts such as mirrors, wheels, decals and more, players can equally modify the appearance of the cars.
-- Three different game modes
- Single Player Mode -- Customize your own car and participate in various races
- Arcade Mode -- Split screen two player head-to-head mode
- VJ Mode -- Record, edit and apply various effects to your previous races to capture all the highlights of performance racing
-- Sheer intensity -- auto modellista captures the adrenaline packed intensity of racing. This game is simply a must for the insatiable car enthusiast who strives to achieve unadulterated speed and experience mind-blowing graphics.
Capcom Entertainment, headquartered in Sunnyvale, California, is a wholly owned subsidiary of Capcom, Co., Ltd. of Japan. A leading force in the multi-billion dollar interactive entertainment industry, Capcom's legacy spans more than 22 years of entertaining video gamers. Capcom develops, markets, and distributes home video games for the PlayStation(R) game console, PlayStation(R)2 computer entertainment system, Nintendo(R) GameCube, and Xbox(TM) game consoles, Game Boy(R) Advance and Game Boy(R) Color Systems, personal computers, and coin-operated games. Worldwide recognizable product lines include the Resident Evil, Street Fighter, Mega Man, Breath of Fire, and Onimusha series. World headquarters in Osaka, Japan, the company also has offices in Tokyo, Hong Kong, London and Sunnyvale, California. The company is publicly traded on the Tokyo Stock Exchange code number 9697.
Note to Editors: Capcom, Street Fighter and Resident Evil are registered trademarks of Capcom Co., Ltd. Auto Modellista, Mega Man and Breath of Fire are trademarks of Capcom Co., Ltd. All rights reserved. "PlayStation" and the "PS" Family logo are registered trademarks of Sony Computer Entertainment Inc. Nintendo GameCube and Nintendo 64 are trademarks of Nintendo of America Inc. Xbox and Microsoft are trademarks of Microsoft Corp. All other marks are the property of their respective holders.
All manufacturers, cars, car parts and names, brands and associated imagery featured in this game are intellectual property rights including trademarks and/or copyrighted materials of the respective owners.
This title is not officially approved by Sony Computer Entertainment America.